Rikimaru the Stealth Assasin
17+2
24+2.9
14+1.3
Statistics:
Affiliation: Sentinel
Attack Animation: 0.3 / 0.3
Damage: 48 - 52
Casting Animation: 0.4 / 0.51
Armor: 6.4
Base Attack Time: 1.7
Movespeed: 300
Missile Speed: Instant
Attack Range: 125 (melee)
Sight Range: 1800 / 800
Table of Contents:
I. Getting to Know Riki
- his pros and cons
-when to play him and not
II. Riki's skills
-Skill information
-its use
III. Skill Build
-The Skill Build
-Why this?(explanation)
IV. Laning with Rikimaru
-Mid-Lane Riki
-Dual-Lane Riki
V. Item Build
-The Item Build
-Why this?(explanation)
-Rejected and Anti-Riki Items
-Item Flow
VI. Rikimaru's style of playing
-rikimaru tutorial
-how to gank
-reading your enemies instincts
VII. Friends and Foes
-Friends(explanation)
-Foes(explanation)
-How to counter your foes
Getting to know Riki:
When to play Rikimaru:
-When you feel doing so
-When you are the best of your teammates
-Want to boast for a spree
-Practice for gankings
-Be an explorer
-Practice last hitting
-Wants to carry all your teammates's asses on your back!
-Your team lacks silence or disables(thanks for THE-FAT's comment)
When to not:
-Not for newbies(low hp and player must have very fast hands)
-If you do not wish to ruin your teammates's mood
-If you do not wish to be laughed at
-When practicing jungling
Heroes Pros and Cons:
Pros:
[+] Gank initiator
[+] Can spree as easy as 1, 2, 3
[+] Last hitter
[+] Huge agility gain
[+] One of the best early up to late gamers in the game
[+] Powerful and potent ganking skills
[+] Can tear enemies apart just by attacking
Cons:
[-] Slightly Item dependant
[-] Very low hp(not for newbies)
[-] Levels 1-5 sucks
[-] A hero which doesn't like to be dagoned with
Skill Build:
Teamplay Rikimaru:
Level 1:Smoke Screen
Level 2:Blink Strike
Level 3:Smoke Screen
Level 4:Backstab
Level 5:Smoke Screen
Level 6:Permanent Invisibility
Level 7:Smoke Screen
Level 8:Blink Strike
Level 9:Blink Strike
Level 10:Backstab
Level 11:Permanent Invisibility
Level 12:Blink Strike
Level 13:Backstab
Level 14:Backstab
Level 15:Stats
Level 16:Permanent Invisibility
Level 17-25:Stats
Skill Build Explanation:
The Spreeing Rikimaru:
Level 1:Smoke Screen
Level 2:Blink Strike
Level 3:Smoke Screen
Level 4:Backstab
Level 5:Smoke Screen
Level 6:Permanent Invisibility
Level 7:Smoke Screen
Level 8:Backstab
Level 9:Backstab
Level 10:Backstab
Level 11:Permanent Invisibility
Level 12:Blink Strike
Level 13:Blink Strike
Level 14:Blink Strike
Level 15:Stats
Level 16:Permanent Invisibility
Level 17-25:Stats
Skill Build Explanation:
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The Item Flow:
Explanation
Levels 1-5(the Early game period)
Yes you're the bomb! Rikimaru might be pulling your enemies ass out as I've mentioned earlier before; Rikimaru can pretty much ruin the game style of your opponent between level 2-5 and spam your ss on their way back to their tower.
At this rate you should have the starting items I've mentioned at the item builds. Then let me instruct you on what you should buy the second time. At levels 4-5; you must now have boots of speed, if you still don't have this item, means your in a lot of trouble! Rikimaru needs movement first so make your way on more tangos and clarities for you to survive until you get boots and before you reach level 6, you might want to buy Boots of Elvenskin before Gloves of Haste. WHY? simple, you need more damage better than attackspeed. Gives you bonus on backstab damage and extra toughness. Don't panic if you had a hard time buying the two boots, just think of it as your luxury item because trust me after buying this you immediately will make a kill...
Levels 6-10(Mid-game Comes!)
When you enter level 6, the mid game comes at your hands. By level 7 you should have treads set on your agility if none; then make your ass through by tango and clarity pots for survival until your get treads so. Perma invi should be nice and clean. When you got this skill you should make your way through the jungle and to mid or any-lane you might get a kill on. But before that, there is always a plan.
On early levels from 6-10, Riki cannot pretty much handle a single opponent by himself(with the exceptions of rhasta, never or kardel which smells food for riki) Then consider your allies nearby. One good way on ganking is knowing who or where is your allies. Make sure your nearby allies has a slow or stun which may help you chase and initiate your ss at the same time.
At level 9 you should have completed two wraith bands or a wraith band and a poor man's shield. At this time Rikimaru can kill anyone who gets on his way, of course with a little help of your allies. Level 10: Alactricity, yes.. buy it the soonest and trust me you won't regret buying it. If you don't have enough gold, then conserve it and dont buy any other items. Be patient IMO.
Levels 11-14(Killing Time!)
Level 12: two alactricities or at least a yasha on your side. In this time you may prefer to jungle all by yourself for hunting or kill anyone you see on the map which you think you can handle by yourself. Let me tell you something: at level 11, make sure you've gotten at least 2 kills and not lesser because without much of a kill, you may not be able to buy your alactricities and means your their food.
Smells Food for Rikimaru at Level 11-15:
They are exceptionally low armored and low hp. By the time you maxed your ss you should be able to kill at least on of these guys by yourself.
Level 14: Diffusal or SnY; I hope so. On any of my games at level 12 I complete diffusal or SnY without a sweat(might be my imbaness or my opponents are weak: i prefer my imbaness ) So be careful and do not let them kill you before you finish this two items or your day will rot.
Levels 16-25(Late Game Period)
Level 16 you must have a level 2 diffu and a 1000 gold or not any less for your butterfly. At this rate you might have +79 damage on your counter and pretty much pawn anybody's heads off.
By the time late game comes you should prepare yourself for more hunting and consider on buying luxury items or any situational items(if an enemy buys an item that you do not like) and this makes you own.
First; buy butterfly then second is Manta. Very useful, the fact that having butterfly is solid! and having Manta means its your time to shine! This practically means goodbye to enemies
*I hope this Item Flow helps you, but I'm only suggesting it. So please, comment and of course i'll thank you for that*
The Stealth's Friends and Foes:
PS: currently in progress, I will update it today and hopefully finish it. I just need a little time for my screenshots to show how to use, gank and use ss and blink for riki.
Quote:
Born as the heir to the satyr dominion, Rikimaru was trained by the mightiest warriors of his race. However, the power of the Burning Legion managed to corrupt many of his kind, leaving them as mindless beasts in the forest. Vowing revenge against the Scourge, he sharpened his skills for battle. Using his small size to his advantage, he can render himself invisible, enabling him to stab his enemies in the back. He can also use thick smoke as a cover, to silence his enemies and become nearly untouchable. |
24+2.9
14+1.3
Statistics:
Affiliation: Sentinel
Attack Animation: 0.3 / 0.3
Damage: 48 - 52
Casting Animation: 0.4 / 0.51
Armor: 6.4
Base Attack Time: 1.7
Movespeed: 300
Missile Speed: Instant
Attack Range: 125 (melee)
Sight Range: 1800 / 800
Table of Contents:
I. Getting to Know Riki
- his pros and cons
-when to play him and not
II. Riki's skills
-Skill information
-its use
III. Skill Build
-The Skill Build
-Why this?(explanation)
IV. Laning with Rikimaru
-Mid-Lane Riki
-Dual-Lane Riki
V. Item Build
-The Item Build
-Why this?(explanation)
-Rejected and Anti-Riki Items
-Item Flow
VI. Rikimaru's style of playing
-rikimaru tutorial
-how to gank
-reading your enemies instincts
VII. Friends and Foes
-Friends(explanation)
-Foes(explanation)
-How to counter your foes
Getting to know Riki:
Quote:
Rikimaru is your ganker, initiator and killer man. He ruins pretty much all of the team plays and the gank styles your enemy has. In fact, there is no best bubble buster than rikimaru, unlike earthshaker, rikimaru does not in fact just rely on his skills but rely on his attacks which is good depending on what point of view you look at it. If you are the man whom wants to carry all those pain in the back and you think you are the one who will rise your teammates from hell, then take Rikimaru with you. With his skills he is one of the most unfortunate enemy you will ever encounter on. |
-When you feel doing so
-When you are the best of your teammates
-Want to boast for a spree
-Practice for gankings
-Be an explorer
-Practice last hitting
-Wants to carry all your teammates's asses on your back!
-Your team lacks silence or disables(thanks for THE-FAT's comment)
When to not:
-Not for newbies(low hp and player must have very fast hands)
-If you do not wish to ruin your teammates's mood
-If you do not wish to be laughed at
-When practicing jungling
Heroes Pros and Cons:
Pros:
[+] Gank initiator
[+] Can spree as easy as 1, 2, 3
[+] Last hitter
[+] Huge agility gain
[+] One of the best early up to late gamers in the game
[+] Powerful and potent ganking skills
[+] Can tear enemies apart just by attacking
Cons:
[-] Slightly Item dependant
[-] Very low hp(not for newbies)
[-] Levels 1-5 sucks
[-] A hero which doesn't like to be dagoned with
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Skills: Quote:
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Teamplay Rikimaru:
Level 1:Smoke Screen
Level 2:Blink Strike
Level 3:Smoke Screen
Level 4:Backstab
Level 5:Smoke Screen
Level 6:Permanent Invisibility
Level 7:Smoke Screen
Level 8:Blink Strike
Level 9:Blink Strike
Level 10:Backstab
Level 11:Permanent Invisibility
Level 12:Blink Strike
Level 13:Backstab
Level 14:Backstab
Level 15:Stats
Level 16:Permanent Invisibility
Level 17-25:Stats
Skill Build Explanation:
Quote:
Smoke Screen: Should be maxed first, getting it on level 1 helps you for an unexpected fight when your ally wants a first blood from the start or your ally is getting kicked in the but on your lane. Maxing it helps not only you but your team with ganking, brings a lot of satisfaction when you killed a hero. Each level also increases its AoE so the better you cast it, the harder they fall into the deeps. Blink Strike: For your evasive maneuvers and last hitting maneuvers. Helps you escape on lots of troubles and helps you kill a bloody hero. Level it on level 2 for evasive purposes and level it second to ss for ganking plays and kills. Backstab: Rikimaru needs it. But for a teamplay rikimaru, you better get it late. If you want to help your allies buts out, you need blink and ss more than water and air. However getting it on level 4 should be soothing as it helps you last hit and kill steal at the same time lol Permanent: A MUST! must be learned when you have the chance to. Good for escaping and plotting a sinister plan on what kind of kill you like to do with that annoying slardar that has been tracking you all along. |
Level 1:Smoke Screen
Level 2:Blink Strike
Level 3:Smoke Screen
Level 4:Backstab
Level 5:Smoke Screen
Level 6:Permanent Invisibility
Level 7:Smoke Screen
Level 8:Backstab
Level 9:Backstab
Level 10:Backstab
Level 11:Permanent Invisibility
Level 12:Blink Strike
Level 13:Blink Strike
Level 14:Blink Strike
Level 15:Stats
Level 16:Permanent Invisibility
Level 17-25:Stats
Skill Build Explanation:
Quote:
Smoke Screen: should be always max first. If you are desparate of that of a kill you need this. No Rikimaru has survived getting hit in the face with three skills, and this is your ultimate pawnage for your spree. Cast this, Blink and 1, 2 ,3 they smell chicken! Blink Strike: must be left at level 2, one blink is enough, let your teammates handle it the way they love Backstab: Riki's instrument of killing! With this maxed out, 5 hits should be fine to kill a hero such as lion, sniper or nevermore. It also helps you on farming and last hitting. The ultimate Rikimaru relies on his sense of blood and not of his sense of helping allies. Permanent Invisibility: Yup. Evasive maneuvers, ganking and killing should be fine. You sight enemies with low hp, follow them, when no signs of danger are nearby, smash them with your ss and pawn their heads off! |
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Laning with Rikimaru: -Rikimaru is fragile. So make sure you have your pants on while laning. If you wish to solo, get your survival items up! If you wish for a partner then get ready to get those clarities on your waste tied up. Quote:
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Item Build: -Yes I know! you're most awaited part, then here it is, I will give you the chance to share some of my secrets in a GODLIKE Rikimaru, this is only ours..... Right? Quote:
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The almighty SnY: vs Diffusal Blade: or: These are the battle between two of the most used orb effect items and the two most suitable orb effect for Rikimaru; the Sange and Yasha and the purgy Diffusal Blade. Lets make a good explanation on why this two are the chosen ones and why they are very effective for Rikimaru *Both adds significant agility which increases Stealth's damage and backstab *Both significantly slows enemies *Can both be used for team helping *Has their own effect per hit(sny maims while diffu mana breaks) well... since that made a point i'll let you choose from the two as I explain my opinion to you; and their strengths and weaknesses. Sange and Yasha: Gives significant agility and its strength is not put to waste. It also passively grants the user maim which passively slows the enemy opponent's movement and attack speed Pros: [+] Gives agility for Rikimaru's backstab damage [+] Passive Maim makes Rikimaru unescapable [+] Strength boost is also needed by Riki for toughness purposes [+] Passively Increases MS which allows Riki to smoothly travel from one place to another Cons: [-] Rikimaru does not have an excellent attack speed, maim may wait for a few hits [-] Does not serve as an escaping material for Riki [-] Does not deal with summons or anti-invi skills(track, amplify etc.) Diffusal Blade: Also boosts your agility but much larger. Purge can be used for anti-invi skills like track or even amplify damage. It can also mess up summoners or necronomicon which may be vital to you. Each hit gives you the chance to sap their mana and fortunately give them enough hit to bow down to you Pros: [+] Gives agility for Rikimaru's backstab damage [+] Purge to handle summons and anti-invi skills [+] Purge is activitable which you may conserve [+] A reliable escape kit [+] Gives you better agility than SnY Cons: [-] Rikimaru does not have an excellent attack speed, mana break may not be very useful [-] Unlike SnY it doesn't increase your hitpoints [-] It doesn't grant any bonus movement so you're still the same Riki as before Diffusal blade is good against: (you will ruin their game, they buff you, you purge yourself. They buff themselves you purge them. They summon but fail. Isn't it beautiful? ) -There I think I've made my point; choose wisely though because this two items may be the key on winning the fight Quote:
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Explanation
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This is the item flow. Helps you on what you must have, and what you need on your game and every level. This also helps you to sequentially buy items on what you prefer first to buy and not anything waste for Riki. So here I go. |
Yes you're the bomb! Rikimaru might be pulling your enemies ass out as I've mentioned earlier before; Rikimaru can pretty much ruin the game style of your opponent between level 2-5 and spam your ss on their way back to their tower.
At this rate you should have the starting items I've mentioned at the item builds. Then let me instruct you on what you should buy the second time. At levels 4-5; you must now have boots of speed, if you still don't have this item, means your in a lot of trouble! Rikimaru needs movement first so make your way on more tangos and clarities for you to survive until you get boots and before you reach level 6, you might want to buy Boots of Elvenskin before Gloves of Haste. WHY? simple, you need more damage better than attackspeed. Gives you bonus on backstab damage and extra toughness. Don't panic if you had a hard time buying the two boots, just think of it as your luxury item because trust me after buying this you immediately will make a kill...
Levels 6-10(Mid-game Comes!)
When you enter level 6, the mid game comes at your hands. By level 7 you should have treads set on your agility if none; then make your ass through by tango and clarity pots for survival until your get treads so. Perma invi should be nice and clean. When you got this skill you should make your way through the jungle and to mid or any-lane you might get a kill on. But before that, there is always a plan.
On early levels from 6-10, Riki cannot pretty much handle a single opponent by himself(with the exceptions of rhasta, never or kardel which smells food for riki) Then consider your allies nearby. One good way on ganking is knowing who or where is your allies. Make sure your nearby allies has a slow or stun which may help you chase and initiate your ss at the same time.
At level 9 you should have completed two wraith bands or a wraith band and a poor man's shield. At this time Rikimaru can kill anyone who gets on his way, of course with a little help of your allies. Level 10: Alactricity, yes.. buy it the soonest and trust me you won't regret buying it. If you don't have enough gold, then conserve it and dont buy any other items. Be patient IMO.
Levels 11-14(Killing Time!)
Level 12: two alactricities or at least a yasha on your side. In this time you may prefer to jungle all by yourself for hunting or kill anyone you see on the map which you think you can handle by yourself. Let me tell you something: at level 11, make sure you've gotten at least 2 kills and not lesser because without much of a kill, you may not be able to buy your alactricities and means your their food.
Smells Food for Rikimaru at Level 11-15:
They are exceptionally low armored and low hp. By the time you maxed your ss you should be able to kill at least on of these guys by yourself.
Level 14: Diffusal or SnY; I hope so. On any of my games at level 12 I complete diffusal or SnY without a sweat(might be my imbaness or my opponents are weak: i prefer my imbaness ) So be careful and do not let them kill you before you finish this two items or your day will rot.
Levels 16-25(Late Game Period)
Level 16 you must have a level 2 diffu and a 1000 gold or not any less for your butterfly. At this rate you might have +79 damage on your counter and pretty much pawn anybody's heads off.
By the time late game comes you should prepare yourself for more hunting and consider on buying luxury items or any situational items(if an enemy buys an item that you do not like) and this makes you own.
First; buy butterfly then second is Manta. Very useful, the fact that having butterfly is solid! and having Manta means its your time to shine! This practically means goodbye to enemies
*I hope this Item Flow helps you, but I'm only suggesting it. So please, comment and of course i'll thank you for that*
Quote:
PLAY, The Rikimaru Way! -This is a tutorial on how you're gonna play and use Rikimaru proficiently. If any comments or suggestions you would like to say to me pls do not be afraid i wont eat you, just reply. Quote:
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The Stealth's Friends and Foes:
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Friends: Explanation: Every stunner is a friend. Rikimaru needs a stun and disable to help his ss casting and make them stay inside your field of killing longer. With their huge damage. They can protect you, gank enemies and assist you whenever and wherever you go. Vengeful Spirit: Wew! The swapper, its simple. She has a nice stun and terror which lowers the armor of the enemy. Swap which changes the enemy's position into hers. She swaps, you swiftly moves using blink, Smokes out and she stuns. She casts terror and 1,2,3 pawnage! and make sure yours is the kill. Learn to play dirty! *devil laugh!* Murloc Nightcrawler: Basically, Pounce is what you need. Inside your smoke AoE there lies your food helpless and crying with his shackles on. Then you two can competer whether he or you gets the kill Alchemist: Two smokes are better than one. He shakes and bang! 3 seconds stun! then you enter the battle field, you smoke he also smokes then you two jumble up and 1,2,3 she's dead! Tauren Chieftain: Why so? You blink and ss he casts his ulti he also has a stun and no one can survive your ultimate duo combo! and I'm really sure of that(but make sure that TC is a pro and not someone noob enough to not cast his ulti advance) Magnataur: The one who ruins the sweet moments of clash. Magnus can be pretty dangerous when teamed up with Riki because you know and I know that after that 5 seconds stun is no waking up combined with your ss and the both of your's damage |
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Foes Explanation: These heroes are quite annoying for Rikimaru(I've played Rikimaru a hundred times but when I ended up at these heroes I get pretty angry however I am really good and knows how to avoid and kill them which I will share to you later on). They've got anti-invi skills and disables that may annoy Riki too much. Let me explain to you each and every detail why they are annoying: Slardar: Amplify makes you even softer. Your softer than a pillow before, now your softer than a marshmallow fried up. It also gives he and his allies true sight which is very dangerous to the little ones like Rikimaru. Be very aware of this hero, one little move can be your gravest death! Gondar: The Track is a little annoying, he sees you and he gains +20% movespeed, he chases you and next thing you knew, your corpse is laying deep on the grounds. Shuriken toss might also be somewhat dangerous to you, one shuriken toss leads you to half of your hitpoints on early games Necrolyte: All Skill types are food for the Stealth Assasin but never this guy. He can heal while your chasing, you get damaged while your chasing and you will end up on his Reaper's Scythe and then you make cry and go home back to your mommy(or fountain). He is pretty annoying for Rikimaru, however at late game when you bought luxury items, he will smell food Axe: While he is harrased by you, he continues to spin round in circles. Which unfortunately does not miss. Its very dissapointing. So be very careful dealing with this guy, You may have the help of a few henchmen(allies) if you wanted to just to kill this tough bastard. Doom Bringer: Invis doesn't work when silenced by Doom. You may want to run as fast as you can but I know, he can and he will chase you, theres no stopping this guy and he sees you as your daily food everyday. You are his diet! So kill him when you have the bloody chance! |
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Great Ways to Counter Riki's Foes: There are some ways to counter Riki's foes let me explain to you what it is To counter these heroes: You just gotta buy the right item: Yeah! Diffusal Blade. If he tracks you, you purge yourself, amplify you purge yourself and might get down the business of zapping their manas out of their manapool and not let them get out of your ss. This is a really great item for Rikimaru and the truth is. I want it more than SnY and its more affordable How to counter: then buy a life-saving kit imo: Every attack gives you a significant lifesteal. Which you would be needing for tanking this guy's spin. After you have grown such level your damage also rises up. Steal Axe's life! pawnage! |
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Credits and thanks to: -myself for having some patience and enough sweat or perspiration to finish the job -for those who commented on my draft or my work which became very useful though I need more comments -my friends whom I played games with -Garena where I practiced and tested this build -And of course to playdota, I wont be here If you weren't here Thanks guys! I really appreciate it! |